ExPIERience

Worked on a simulation of a marine biology survey dive at the Cal Poly Pier in Unity for a professor from the biology department as part of their grant project. This project is intended to fulfill the education of Next Generation Science Standards in K-12 classes across the United States. Working in a group of four, we were the third group to work on the project, our main task was converting everything to run on ChromeOS. We were tasked with picking up the project with the previous group and handing it off to the next, the project was successful after a smooth handoff. Updated all previous features to a new unity version, implemented webGL and improved upon both the user interface and the entity spawning system. Ensured webGL was working on the different browsers Chrome, Firefox, and Safari. All the work was organized into three separate sprints using Trello for agile development. Tasks were organized from a backlog, to work planned in the current sprint, to in progress, to testing and then finished.